Introducing Monique + Outfit for Genesis 8 Female, Loki’s newest addition to his Genesis 8 Females catalog!

Monique is a confident, sun kissed 21–23 year old who brings playful charm and radiant style to your renders. With her effortless beauty, sculpted with a custom head and body that strike the perfect balance between natural and stylized, Monique is ready to star in anything from summer themed shoots to high-fashion poses and everything in between!

She also comes with a custom two-piece bikini set to help jumpstart your first project with her. The bikini is a versatile, standalone clothing item compatible with not only Monique but any G8F based model, and it includes 13 different looks to suit a wide variety of scenes.

If you’re looking for a character who can move effortlessly between beachside chill and editorial glam, Monique is ready to bring that range to your Runtime!

She’s packed with loads of custom options for you to make her your very own.

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Monique comes with all of the following:

1 custom head morph dial
1 custom body morph dial
1 custom figure morph dial

1 Add / Remove head shape preset
1 Add / Remove body shape preset
1 Add / Remove all shape preset

2 Character Preset Loaders (Clear & Freckled Skin)

1 Fiber mesh eyebrow with 10 color presets

2 skin sets (Clear & Freckled)

1 Daz anatomical elements preset (works for both skin sets)

1 Custom Bikini Top
1 Custom Bikini Bottom

2 Custom fitting presets for Monique’s Outfit

13 H-Mat Material Presets
13 Bikini Top Material Presets
13 Bikini Bottom Material Presets

66 MATERIAL PRESETS INCLUDING:
10 eye color presets
6 eyelash presets
10 lip gloss presets
13 fingernail color presets
27 L.I.E. Makeup presets including: 5 blushes, 6 eyeliners, and 16 eye shadows

118 texture maps (.png, .jpg)
for Base Color, Bump, Normal, Reflection, Specular, Transparency (512 x 512 to 4096 x 4096)

Whether you’re building out a beach scene, a casual summer vibe, or just want a naturally beautiful character with loads of personality, Monique is ready to shine in your next render. Give her a spot in your Runtime and let the creativity flow!